Another month, another version. But enough philo-sophizing. This version is still a "work in progress", so don't be alarmed if the enemies in bs1st.qst still look funny. There are tons of new features and bug fixes. Here's a brief summary:
- fixed Link's BS-Zelda animation - implemented customized item and weapon styles (you'll see a big difference in bs1st.qst) - added a timer to keep track of how long you play each quest - added a play feature to the MIDI info dialog (see below) - added an optional map viewer (see below) - lots of little details - added two real "levels" to the demo quest - slight changes to the BS-Zelda 1st quest
|