For use in the Official 6th Quest Contest, we are proud to offer Beta builds of Zelda Classic 2.53.1 Pre-Release.
This version includes many ‘Quality of Life’ features for building quests, including a host of new modular data formats. For more information, please view the download section, or download the latest package here.
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- Added .ZMOD in a new ‘light’ format for 2.53.1
- ZScript parser upgrades, including comment blocks.
- Fixed issues where ZQuest did not properly render negative layers for adjacent screens.
- Revised the Import/Export menus.
- Fixed issues with Ganon Triforce and Ashes in Sideview and over conveyors.
- Refactored full tileset import and export, adding .ZTILESET.
- Added .ZTILE, .ZNPC, .ZDMAP, .ZCOMBO, and .ZALIAS file types.
- Fixed an issue that caused Malwarebytes to false flag ZC.
- Added scale options for the mouse cursors.
- Added .ZITEM individual item save/load to the Item Editor
- Updated ZCL to 2.8.0 with new zc.cfg options, and which handles loading user theme/skin files.
- CRITICAL: Fixed a bug where very old ghosted enemies were rendered invisible.
- CRITICAL: Fixed a bug that caused zc.sav to be eaten.
- Added hotkeys for Level palettes and Fixed Incorrect (violet) Level palette mapscreen grid display.
- Other improvements. See the changelog.txt for more details.
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