Enemy Type: (None)

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Enemies in this class are typically unused. The Trigger enemy, which is listed under this enemy class, is used specifically as a boss death trigger. If all enemies on one screen with the 'Dungeon Boss (Don't Return)' Flag are killed, then any trigger enemies on any screen on the same DMap that has this flag checked will disappear as well.

Enemy Properties

Boss Death Trigger
Yes- The enemy appears, and a tile can be assigned to the enemy to make it visible. This attribute is useful for creating immobile, yet invincible, NPCs that cannot harm Link. If the 'Doesn't Count As Beatable Enemy' Flag is applied to this enemy, it will not affect screen secrets, push blocks, or shutters.
No- The enemy does not appear at all, and the 'Doesn't Count As Beatable Enemy' Flag does not apply.