Quest On - Parts I and II
SubmittedNovember 14, 2007
zcAmazing
1.90
Back in 2002, it's my first attempt on creating a Zelda Classic quest. (Time I wasn't available yet) It was very complicated to work on until two years later. Kept on studying on the help file in Zquest and I had learned the functions. Now I was able to finish making it. Had made bug fixes, changes, and improvements. I also made another quest from the same one, but with tougher enemies and different secrets. For 1.90 or above
The usual save Princess Zelda from the notorious Prince of Darkness, Ganon. 6 Triforce pieces, 7 dungeons.
Just myself. Raft branch tiles, holes, slashable trees (ones that have no stump) and items are my hand-written tiles. Back then, ZC did not have the Link swimming tiles, I've copied the Link tiles to an empty space for editing to make the swimming tiles.
Buy an extra key before proceeding to Level 4 Dungeon! The very top of the map, there are three rocks in a "v" formation from the left side to the right side of the map. Get the Power Bracelet first and move a rock. One screen would be a walk through wall that you will be warped to a side-scrolling area. Something good lies ahead if you keep on going. Both Parts I and II apply to the hints above.
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