Link to the Heavens
SubmittedDecember 8, 2007
Pineconn
2.10
This quest is, in my opinion, 2 complete overworlds and 9 full dungeons of pure Zelda. Taking 2 and a half years to construct this quest, expect to have anywhere from 15 to 30 or more hours of solid gameplay. The difficulty is not over-the-top, yet you'll encounter many interesting puzzles, many of which are totally new to Zelda. This quest includes almost every item; you'll find two in each of the quest's eight main dungeons and one in each mini-dungeon. You'll encounter Zelda's typical overworld areas, including a forest, lake, mountain, swamp, snowy mountain, and more. You can also amass a full 16-heart life gauge and a full 8-unit magic meter. Additionally, I've taken great care in making sure that grammar is perfect and that directions are as clear as possible.
Note: I strongly suggest that you do not use a 2.5 beta to play this quest, as you will encounter several compatibility bugs. Please use version 2.10.
Regardless, I hope that you truly enjoy Link to the Heavens and that you have a load of fun. Many already have, so don't miss your chance.
Quest file updated: 9/15/09
The quest starts out in Narajo Town, Link's home village. He vows to destroy the source that is uprooting parts of Hyrule, causing mountains to rise and magma to flow to the surface. Before his adventure will unfold, he needs something to fend himself off with. His mother gives him his ancestor's shield and some Rupees to start. He steps out his house keeping in mind that he needs to seek out the Triforce, and this is where the story begins...
Defeat the final boss to view the credits scene.
If you ever need help, have a comment, or think you have found a bug, please post it in LttH's official help/discussion thread. If you are not already a member of Armageddon Games, you will have to sign up (for free).
http://www.armageddongames.net/forums/showthread.php?t=100571
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